Defensive
Clear
Now turn these general terms into specific actions.
First, however, understand the purpose of the
clear. It is a shot hit high and deep to the back
line of your opponents court. High, partly in
order to avoid early interception and probably
annihilation, and partly to give you time to recover
safely back to your base, deep to the base line
itself to blunt the effectiveness of your opponents
returns. Length is very important with this shot
a shuttle decelerates very fast. So a shuttle
struck from the very back of the court will, when
you receive it, be travelling shorter or more
slowly than one struck from 0.6 further forward.
It will, therefore be more easily returnable.
So to the actual playing of the clear. You are,
as we have already seen, mid-court in a position
of readiness. As soon as you sport the flight
of the shuttle to the back of your court you must
obviously dance back two or three paces to position
yourself sideways on so that if you allowed the
shuttle to drop it would fall on your back foot.
At the same time raise your racket directly upwards
and drop it down over your right shoulder to scratch
your back when he shuttle is just reaching its
highest point. To do this your elbow is bent and
your wrist cocked back. So you are now sideways,
with your weight on the back foot and your knees
slightly bent. As the shuttle starts to drop throw
the racket upwards with the heel of the hand leading.
At the sane time spiral your body upwards to put
your full weight into the shot. So 0.5m before
impact uncock the wrist strongly but not fully,
still hitting upwards. Make impact with the shuttle
with a straight arm just to the right and just
in front of your head. The racket-head is still
angled upwards a 45o to obtain height with maximum
length. Now sweep the racket down to about waist
height but keeping it on line to give the shuttle
a last 'push' to its destined target thus sweeping
down, you, well-balanced, are heading back to
base, hopefully arrive there before your opponent
can actually hit your return. A well-played shot
and you are ready to play another equally good
one. Enough 'do's' to last you some time. Concentrate
on these and you won't need the following 'don'ts'.
So don't fail to get behind the shuttle or your
clear will be all height and no length. Don't
delay your back swing until the shuttle has actually
begun to fall. That way your shot will be hurried
and, without straight arm impact, lacking in power.
Don't fail above all other errors, push the racket
forward instead of throwing it upwards. Lack of
height and power will be the result. Don't fail
to put your body into the shot as well as arm
and wrist. Don't let your racket-head waver by
a sudden relaxation of rip, turn of the wrist,
or loss of balance at impact or your shot won't
be on target. And don't stand there admiring your
shot or you'll be in a whole heap of trouble with
your next on.
Attacking Clear
There are circumstances and techniques when the
defensive clear can be changed into an attacking
clear. It is a slightly advanced stroke - not
difficult in technique, but too rarely used at
club level through lack of tactical forethought
rather than inability. The circumstances for its
use are when you are well placed and on balance
at the back of the court while your opponent,
lured into the net by drop-shots, is still reeling
back off-balance and there is an inviting gap
behind him/her. Or, when your smash has proved
unavailing and a well-dug-in defender is clearly
expecting yet another smash. Or even when defensive
clears of impeccable length have forced your opponent
into a belated and apparently irreversible race
to recover to his/her central base. So with your
opponent off-balance or with a gape behind him/her,
use your attacking clear. For deception and ease
of technique play it exactly like your defensive
clear. Except that … your point of impact
is now more in front of your head and at impact
your racket is angled upwards only very slightly.
Your resultant punched shot therefore flies fast
and almost flat, but just out of your opponent's
despairing reach, to the unguarded space at the
back of the court. You are well placed and in
no need of time to recover so it is your turn
to make your opponent hurry and to gain a satisfying
outright winner or force a weak return.
The Drop Shot
In contrast, the delicate and attacking drop-shot
gives a big return for a small expenditure of
energy. It is a shot played, like the defensive
clear, from between the two back lines. Although
it is hit gently it is an attacking shot because
it is hit down, not up. Its aim, the converse
of the clear's, is to draw your opponent as far
forward in court towards he net as possible to
create possible opening behind him/her, or to
attack him/her as he/she hurriedly retreats, off
balance. The nearer the shuttle can be and the
further your opponent has to advance and retreat.
Play it therefore exactly as you do a clear and
so take your opponent by surprise. The only differences
are that your point of impact is now just in front
of your head. Your arm speed is dramatically reduced
in its last 0.5m before impact, and the shuttle
is gently but firstly hit down to fall no further
back in your opponent's court than his/her front
service line. Anything deeper than that will present
him/her with no difficulties in returning it or
recovering to base. Gradually, learn to drop it
short … and shorter … and …
Cautions! The drop shot at its best is a delicate
and beautiful shot. As such it must be safeguarded
by deception, for if it is spotted early for what
it is. It has no defences. You must therefore
make a full back swing and a forceful shot to
within 0.5 of impact. Above all you must hit down,
and don't over use the shot to the exclusion of
others.
The Drop Shot (fast)
This is played exactly like the slow drop shot
except that it is hit a little harder to drop
about 1.2 - 1.5m behind the front service line.
It is much used in mixed doubles when there is
someone ready waiting at the net to destroy a
slow drop.
The Smash
The third overhead shot is the smash, it’s
the power shot, the shot that by sheer speed scorches
through your opponent's defence. It is the clincher
of rallies, the winner of points, the climax of
a dozen previous shots. It is played with much
the same action, which you have already mastered
in the clears and the drop-shots. All three must
be played similarly up to the last fraction of
a second so that each is invested with deception
as well as its own particular qualities. It differs
from the clear only in these respects. You must
position yourself further behind the shuttle since
you are going to take it earlier and some 0.5
in front of your face. At impact the wrist full
- and powerfully - uncocks so that the racket
face is directed downwards. And because of this
downward sweep the follow through is longer, down
past the legs. But not so long that the racket
cannot be quickly brought into action again to
kill off the weak reply elicited. On occasions
you will score an outright winner with your first
shot. On others, your sash is only the first of
a barrage, each eliciting a slightly shorter and
shorter reply until after perhaps three or four
sashes you can administer the coup de grace. 'Don'ts':
Don't be sluggish in your footwork. Don't attempt
to gain power by brute strength alone; remember
that it is best achieved by the perfect synchronization
of each phase of the shot in a steadily rising
crescendo of speed by timing. Don't let the shuttle
drop to low. Remember the old physics law- the
longer the lever, the greater the power exerted.
Remember, too that in these days of light racket
maneuverability and fast reactions, speed alone
will not always gain the day. To be fully effective
I needs three allies. The first is steepness.
The hardest smash hit flat but not downwards can
be attacked, driven downwards. If it is hit steeply,
by means of straight arm and crisply uncocked
wrist, the return must be lifted. The hunt is
still on! The second is placement. The sash should
never be a wildly swung blow: it should be directed
to the badminton point of the jaw, the inner hip,
to elicit a cramped reply; or to the badminton
solar plexus, a gap from which the shuttle will
not be returned. And the third is consistency.
It gains you nothing to achieve one rabble-rousing
outright winner if the next two tear holes in
the bottom of the net or spread alarm amongst
side-line spectators.